Gore Kills

Adding realism to high-damage kills.

  • New animation for close-up headshots from high firepower guns (e.g.AWP) on players without helmet
  • Shall only trigger if damage given exceeds a certain value (e.g. 450+).
  • On death, head has to be removed from victims model.
  • Killed player receives an instant blackout instead of the usual fade to black.
  • Has to create a huge blood stain in the impact direction.
  • Increased kill reward.
  • Own unique sound.
Sample illustration with the AWP as the high damage perpertrator.